Nov 06, 2010, 07:02 AM // 07:02 | #1 |
Wilds Pathfinder
Join Date: May 2008
Profession: R/
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Boss properties of WiK bosses?
For the WiK bosses, what properties do they carry? Natural resistance? Half skill cast time and double damage? Both?
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Nov 06, 2010, 11:15 AM // 11:15 | #2 |
Wilds Pathfinder
Join Date: Jul 2008
Location: United States
Guild: Lords Of Noh [LoN]
Profession: Me/
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http://wiki.guildwars.com/wiki/Bosses
I'm sure all bosses basically have the same thing going on. There is no difference with WiK bosses and regular bosses. |
Nov 06, 2010, 01:47 PM // 13:47 | #3 |
Jungle Guide
Join Date: Dec 2005
Guild: Mystical Chaos
Profession: E/
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Bosses have different properties depending on what campaign they're from. Since WiK is Prophecies, the bosses have the same properties as other Prophecies bosses, Natural Resistance.
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Nov 07, 2010, 10:03 PM // 22:03 | #4 |
Wilds Pathfinder
Join Date: May 2008
Profession: R/
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But WiK bosses require EotN to appear, and they have skills from all campaigns. I thought that would make them an exception, especially the bosses in the WiK exclusive areas (Divinity, Seaboard, Riverside, etc).
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Nov 07, 2010, 10:28 PM // 22:28 | #5 |
Ascalonian Squire
Join Date: Nov 2010
Location: Beirut, Lebanon
Guild: Servants of Fortuna [SoF]
Profession: Me/
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Actually, even the Eidolon boss (Qwytzylkak) that appeared in the Elonian Halloween quest "The Killing Joke" had Natural Resistance. I believe this may be because this is by "species" (more appropriately, skin) of boss and not campaign (the original being the Eidolon boss in Iron Mines of Moladune). In this case, White Mantle and Mursaat bosses have Natural Resistance since the originals in the Prohecies campaign had it as well.
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